Category: News


Project London is a small, independent, live-action film with big ambitions. It’s been in development over the course of about 5 years, on basically no budget at all, but it has some really incredible visual effects. This is the catch: all the special effects were created with open-source software (Blender) and over 250 volunteers worldwide. Blender is completely free to download, and has a large community of users who support it over other “industry standard” programs like Maya (which, by comparison, retails for about $3,500). In the right hands, Blender can be used to create imagery that you’d expect from a multi-million-dollar Hollywood blockbuster. Project London proves this point handily. It’s an awesome collaborative effort, and I think the film is worth watching just to see how much can be done with so little.

I got involved with Project London through my friend, Nathan Vegdahl. He has lived and breathed computer graphics ever since I met him in high school. (He actually taught me how to use Blender, and for several years, I fell deeply in love with trying to create my own sci-fi worlds.) Nathan’s been an avid supporter of Blender too, having worked on two of Blender Foundation’s Open Movie Projects, Big Buck Bunny and Sintel. So it was through him that I got to know the director for Project London, Ian Hubert, here in Seattle a few years ago.

I remember on one warm summer night, we all got together in his backyard with a projector and a big screen, and had a big show-and-tell with all of our various film projects that we made during high school. And I learned that Ian is very wild and free with his ideas. In high school, you probably aren’t allowed to use prop guns for that awesome shootout scene you wanted. So what does Ian do in this situation? He gives his characters special powers: By pantomiming guns with their hands, they discover they are able to shoot real bullets — with muzzle flashes and all of the bloody aftermath. I thought it was awesome. I would say there is always a loose playfulness to Ian’s work. It comes through in Project London as well, and I think it helps keep it from turning into a really long VFX reel.

Aside from all the worldwide volunteers, there are plenty of local actors and actresses from Seattle involved in the project, too. I’ve actually worked with three of them before — Wayne Bastrup, Michael Donovan and John Fantasia — all on the same project! They’re a fun bunch of people, and it’s cool to see them helping out on something this wide-reaching. More and more, people are comparing small films to very big, expensive films, and they want them to be just as good. If Project London is any indicator, I think Blender will grow to become an invaluable tool for young filmmakers. If you’ve got a science-fiction epic that’s been dancing around inside your head forever, you could actually make it happen!

Anyway, I feel very fortunate that I was given the opportunity to edit together a trailer for Project London. I’ve wanted to share it with people for almost an entire year, and it’s been hard to just keep waiting. I can imagine that feeling is magnified for most everyone else, since they’ve had to wait even longer! I hope this trailer excites you, not just about what is possible with open-source software, but also about what is possible when a bunch of people from all around the world collaborate and work together — all in the name of creativity and fun.

And of course, I hope you all like the music! ;-) Check it out!

Project London’s Official Website: http://projectlondonmovie.com/
Fundraising Campaign: http://www.indiegogo.com/Project-London

 

It’s been a busy week for me, but I have news! A few months ago, I volunteered to make a movie trailer for Project London. From their website:

Project London is an independent, no-budget, feature-length, live action movie with vivid, intense, and marrow-vibrating visual effects and animations created with the open source software Blender (and other traditional software) and 250 (or so) worldwide volunteers.

If my numbers are correct, it’s finally reaching the light of day after 4 years in production — and the trailer I made is premiering at the Emerald City Comicon next month! I’m planning on hovering around the booth from time to time, so if you want to check it out and say hi, go to Artist Alley table H-22. The trailer also features original music from me, which I posted about a month ago as a “Preview of the Week” — so you’ll finally get to see the music married with some amazing visuals!

I’ve also been talking with the producers about possibly using some music from Chiaroscuro in the film… nothing is certain yet, but we’ll see! :)

Blog Tweaks

Some of you may have noticed subtle changes to the site over the last few weeks. I’m experimenting with various features to try and make this blog more interesting, robust, and easier to use. For example, I don’t want to force people to register with my site if they want to interact with it.

I’ve just implemented a sweet commenting system powered by Disqus. Should we ever get into a deep discussion about anything, it should be really useful. It does threaded comments and updates in real-time. You can also get reply notifications and even embed media. It’s easy to connect with Facebook, Twitter and Yahoo if you want, or you can just leave a comment as a guest.

I’ve also darkened the background image slightly to improve readability.

Expect some more changes over the next few weeks, as I try to nail down the design. If any of you have suggestions or feedback on the website, please leave a note!

This year’s Oscar nominations for “Best Original Score” have been announced. All very talented people here:

“How to Train Your Dragon” (Paramount), John Powell
“Inception” (Warner Bros.), Hans Zimmer
“The King’s Speech” (The Weinstein Company), Alexandre Desplat
“127 Hours” (Fox Searchlight), A.R. Rahman
“The Social Network” (Sony Pictures Releasing), Trent Reznor and Atticus Ross

Some of you might be wondering — who the heck are these people?

Here’s a quick look at the contenders:
View full article »

This week, someone took John Williams’ “Theme From Jurassic Park” and made it about 16 times longer using a free audio program called Paulstretch. It went viral with about 400,000 listens over the last four days. Why? Because it sounds like an atmospheric masterpiece. Here, take a listen:

This “song” is getting a lot of attention because it takes such a well-known theme and not only changes it, but transforms it into something specific that people can still identify with. I see a lot of comparisons being made to ambient and post-rock music, particularly Icelandic band Sigur Rós and electronic composer Vangelis… which I guess makes sense, considering these two artists are some of the most recognizable names in what are otherwise very obscure genres.

For those who are unfamiliar with post-rock, it’s a genre of music that uses traditional rock instruments in very untraditional ways. Guitars are played more for texture and color instead of riffs and power chords. Vocals are almost never used at all, except as another instrumental sound. Similarly, ambient music focuses on creating mood and atmosphere through the timbre of its sounds, using extended chords and drones instead of melody and rhythm. So there’s a reason why people are attributing these genres to this song.

It seems like cheating to me, though. Here we have a piece of music with no clear “artist.” Even though it’s almost an hour long, you can still recognize the original theme — which is pretty cool — but you can’t really say that John Williams composed this ambient symphony. The actual manipulation of the song was done automatically with Paulstretch, at the click of a button, so there’s no real creative work there either. It’s a weird, derivative work of art that seems like it never went through any sort of artistic process at all!

What do you think about all of this? Was there any creativity involved here? How do you critique and evaluate this kind of music?

I started working on this song a few months ago, after watching the trailer for Tron: Legacy. I was really excited to hear that Daft Punk (a French electronic music duo) was going to do the soundtrack, so I decided to see if I could create something similar. Then the song sat on my computer, neglected and unfinished, until just last weekend. I finally went out to see Tron. Then I bought the soundtrack on the same day, came home and re-opened the project file. I was thinking of just including this song as another “preview of the week,” but then inspiration struck and I ended up finishing it!

As I mentioned, it’s heavily influenced by Daft Punk’s score, which combines electronic music with orchestral music. There are hints of some other late 90s techno in there (like The Crystal Method and Fluke), and I threw in some more really huge drums. You might even jump in your seat! ;-)

Anyway, thanks again for listening! I hope you enjoy it!

It’s 2011 and I’m finally starting a blog!

A magical blog that will change the world. Well… probably not, but it could grow into something cool!

I’m planning to use this space for a few things:

  • Connect with fans and friends
  • Release little “song sketches” each week
  • Go into detail about the various music projects I’m working on
  • Discuss the art of making music
  • Review some film soundtracks now and again
  • Maybe create some tutorials for MIDI sequencing

So with that said, let’s go!